Those looking for some humour within the gaming world will have no doubt come across the comical gaming site Penny Arcade. The web comics created by the Penny Arcade team have been keeping gamers as well as non gamers amused for some time now and Hothead Games, the team behind this game thought it would be a good idea to create a game based around the adventures of this funny duo. Aptly titled Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One; The first game turned out to be a blast for both Penny Arcade fans and those that had never heard of the site. Whilst these games had been planned as a series all along, theres no doubt that the success of the first game drove for a sequel.
Arriving six months after the original is Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness – Episode Two. The first thing you need to know is that to get the most out of this game you do not need to have played the first. There are a few moments where the first game is briefly referenced but nothing that will ruin the experience of this finely crafted sequel.
Before beginning the game you will be required to create a character with varying options for a few different looks and styles and the tool is quite easy to use but don’t expect the depth or options of Rare’s Avatar tool. For those who have played the first game you can actually import your character from the first game, stats intact (difficulty of the game will be scaled to ensure it is not too easy) once this is complete you will be introduced to the title characters Tycho and Gabe of Penny Arcade.
Those wondering what kind of a game Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness – Episode Two (PAA:ORSPD-E2 for short) is should know that it is an RPG adventure. Now before those heavily into RPGs get too excited please note that whilst this game does have RPG elements, they are definitely on the light side. By winning battles, experience is awarded to your character as well as Tycho and Gabe but the experience does not allow you to shape or mould your character (e.g. improving stats such as personal attributes or skills) Whilst this is not a major downfall of the game it does cause a gamer to have less of an attachment to their character. This may not seem like much of a problem but by the time the 5th episode comes out should the series reach that far, gamers will not have gotten much out of keeping the same character apart from some very high level stats, which do not have any major effect on the game play apart from the earlier mentioned difficulty shaping.